<?xml version="1.0" encoding="utf-8"?>
<DataHolders xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xmlns:xsd="http://www.w3.org/2001/XMLSchema">
  <DataHolder Name="SpawnEntry">
    <DefaultTable>creature</DefaultTable>

    <Flat Name="SpawnId" Column="guid" />
    <Flat Name="EntryId" Column="id" />
    <Flat Name="RegionId" Column="map" />
    <Nested Name="Position">
      <Flat Name="X" Column="position_x" />
      <Flat Name="Y" Column="position_y" />
      <Flat Name="Z" Column="position_z" />
    </Nested>
    <Flat Name="Orientation" Column="orientation" />
    <Flat Name="MoveType" Column="MovementType" />
    <Flat Name="DisplayIdOverride" Column="modelid" />
    <Flat Name="DelayMin" Column="spawntimesecs" />
    <Flat Name="PhaseMask" Column="phaseMask" />
    <Flat Name="EquipmentId" Column="equipment_id" />
    <Flat Name="IsDead" Column="DeathState" />
    <Flat Name="RespawnSeconds" Column="spawntimesecs" />

    <Flat Name="AuraIdStr" Table="creature_addon" Column="auras" />
    <Flat Name="Bytes" Table="creature_addon" Column="bytes1" />
    <Flat Name="Bytes2" Table="creature_addon" Column="bytes2" />
    <Flat Name="EmoteState" Table="creature_addon" Column="emote" />
    <Flat Name="MountId" Table="creature_addon" Column="mount" />

    <Flat Name="EventId" Table="game_event_creature" Column="event" />

  </DataHolder>
  <!--
  TODO:
    creature_addon.moveflags
    spawnMask
    
    curhealth
    curmana
    currenwaypoint
    spawndist
-->
</DataHolders>
